Scenarios
0 / 9 demos completed
Loading…
Loading…
Scenarios
0 / 9 demos completed
Loading…
Drop into real board states and learn Riftbound mechanics through play — not just reading. Each scenario walks you through a concrete situation: combat, spell timing, damage assignment, and more.
ABCD
Every Riftbound turn starts with four automatic phases — Awaken, Beginning, Channel, Draw — before your Action Phase begins. Learn the sequence.
Simple Combat
A straightforward combat encounter.
Multi-Unit Combat
Two units clash against two — each pair fights simultaneously.
Damage Assignment
The opponent swings two units into combat. You can't win — but smart damage assignment limits how much advantage they gain.
Using a Spell
You have priority and focus with a spell in hand. Learn how action spells enter the chain, how your opponent gets a window to respond, and how the spell resolves.
Floating Runes
Capture energy in your pool before a rune is recycled for power — the only way to land both Seal of Unity and Viktor Leader in the same turn.
When I Move
Learn how and when 'When I Move' abilities enter the chain — before the showdown begins.
When I Attack, When I Defend
Leona's 'When I Attack' and Ahri's 'When I Defend' both trigger when you swing — see how they stack on the chain and resolve top-down before the Showdown begins.
Actions and Reactions
Reaction-speed counter wars, action-speed pumps, stuns on top of damage — one showdown that bounces through every speed of the chain.